"I can’t stomach olives, that’s the one food I cannot grit my teeth and power through,
What does a typical day of writing look like for you? Do you have any rituals or habits that help to keep you focussed or make your session more productive?
It really depends a lot on the project(s) I’m working on, but more often than not I find my writing to be sporadic. While I do push myself to work every day, the amount of work I get done varies depending on my mood, if I’m rested, or headspace. I am careful not to end up in situations where I am forcing myself to write or feeling pressured to because I believe all of that greatly hinders my creativity. When I do sit down to write though, I will usually listen to some music to get me in the right headspace, never any songs with lyrics or singing, usually background music from video games or orchestral pieces.
What first drew you to writing and what keeps you writing after years of going at it? Do you have specific goals in mind, like publication, or do you write for other reasons?
My first introduction to writing was a high school teacher I had. He really encouraged me to try creative writing and was a supporter in my beginning days. Since graduating, the thing that inspires me is other people’s work, funnily enough, I think especially the work I dislike. When I read, see, or even play a piece of work that doesn’t make me feel anything, my head fills with ways I would have written it differently. I’ve never been the kind of person to have long term goals in mind, and the same rings true for writing. Whether it be a novel, poetry, or a quick short story, my primary concern is to create things I like and am ultimately proud of, but that being said, publishing is also a major goal with Injectable Ashes specifically.
"When I read, see, or even play a piece of work that doesn’t make me feel anything,
You have lived with mobility challenges for most of your life. Do you feel like this influences your writing in the perspectives of your characters or do you not view this as an influencing factor?
I have lived with a nervous system disability for most of my life, so it’s hard to say it doesn’t dictate at least some of my writing. I can say there are absolutely elements that have been addressing my disability metaphorically; in fact, you might be able to break down the entire storyline into one giant allegory. And as much as I preach about separating the author from their characters, eventually, details are naturally going to overlap.
"I can say there are absolutely elements that have been addressing my disability metaphorically;
What was it like to write the sequel to Injectable Ashes? Was it easier or harder? Did anything you thought was going to happen shift dramatically or did it play out as you planned?
It was considerably more stressful working on the sequel. Every creative decision I made required weeks of deliberation and planning. I became a perfectionist because of how much I love Injectable Ashes, not wanting to only match the quality I expect from myself, but to outdo myself. That was something that really weighed me down and made things considerably more difficult to conceptualize. But as for when it came time to put pen to paper and actually write, I was able to find my rhythm quite quickly and pick up right where I left off. Initially, I thought I had a pretty firm idea in how the story would turn out in the sequel, but what I ended up with was something entirely different, and a lot of those difference were changes I didn’t think of until I got to writing those parts.
"I became a perfectionist because of how much I love Injectable Ashes,
What is your next big project? Will you write a third book in the series or do you have something else planned?
I’m taking a break for a while from the novel, but I already have ideas cooking in the back of my mind for a third installment, so that will likely be the next major project I’ll be looking to conquer, until then though I’ll continue writing, working on music, poetry, short stories, or whatever else catches my interest.
To keep up with Brendan and his upcoming projects follow him on Twitter.
Joshua Gillingham is an author, editor, and game designer from Vancouver Island, Canada.